Vocabulary
- Agreeableness
- A core personality trait that includes such dispositional characteristics as being sympathetic, generous, forgiving, and helpful, and behavioral tendencies toward harmonious social relations and likeability.
- Altruism
- A desire to improve the welfare of another person, at a potential cost to the self and without any expectation of reward.
- Altruism
- A motivation for helping that has the improvement of another’s welfare as its ultimate goal, with no expectation of any benefits for the helper.
- Arousal: cost–reward model
- An egoistic theory proposed by Piliavin et al. (1981) that claims that seeing a person in need leads to the arousal of unpleasant feelings, and observers are motivated to eliminate that aversive state, often by helping the victim. A cost–reward analysis may lead observers to react in ways other than offering direct assistance, including indirect help, reinterpretation of the situation, or fleeing the scene.
- Attitude
- A way of thinking or feeling about a target that is often reflected in a person’s behavior. Examples of attitude targets are individuals, concepts, and groups.
- Attraction
- The psychological process of being sexually interested in another person. This can include, for example, physical attraction, first impressions, and dating rituals.
- Automatic
- Automatic biases are unintended, immediate, and irresistible.
- Aversive racism
- Aversive racism is unexamined racial bias that the person does not intend and would reject, but that avoids inter-racial contact.
- Balancing between goals
- Shifting between a focal goal and other goals or temptations by putting less effort into the focal goal—usually with the intention of coming back to the focal goal at a later point in time.
- Blatant biases
- Blatant biases are conscious beliefs, feelings, and behavior that people are perfectly willing to admit, are mostly hostile, and openly favor their own group.
- Blind to the research hypothesis
- When participants in research are not aware of what is being studied.
- Bystander intervention
- The phenomenon whereby people intervene to help others in need even if the other is a complete stranger and the intervention puts the helper at risk.
- Central route to persuasion
- Persuasion that employs direct, relevant, logical messages.
- Collective efficacy
- The shared beliefs among members of a group about the group’s ability to effectively perform the tasks needed to attain a valued goal.
- Collective self-esteem
- Feelings of self-worth that are based on evaluation of relationships with others and membership in social groups.
- Commitment
- The sense that a goal is both valuable and attainable
- Common knowledge effect
- The tendency for groups to spend more time discussing information that all members know (shared information) and less time examining information that only a few members know (unshared).
- Common-pool resource
- A collective product or service that is freely available to all individuals of a society, but is vulnerable to overuse and degradation.
- Commons dilemma game
- A game in which members of a group must balance their desire for personal gain against the deterioration and possible collapse of a resource.
- Conformity
- Changing one’s attitude or behavior to match a perceived social norm.
- Conformity
- Changing one’s attitude or behavior to match a perceived social norm.
- Conscious goal activation
- When a person is fully aware of contextual influences and resulting goal-directed behavior.
- Cooperation
- The coordination of multiple partners toward a common goal that will benefit everyone involved.
- Cost–benefit analysis
- A decision-making process that compares the cost of an action or thing against the expected benefit to help determine the best course of action.
- Cultural display rules
- These are rules that are learned early in life that specify the management and modification of emotional expressions according to social circumstances. Cultural display rules can work in a number of different ways. For example, they can require individuals to express emotions “as is” (i.e., as they feel them), to exaggerate their expressions to show more than what is actually felt, to tone down their expressions to show less than what is actually felt, to conceal their feelings by expressing something else, or to show nothing at all.
- Culture of honor
- A culture in which personal or family reputation is especially important.
- Decomposed games
- A task in which an individual chooses from multiple allocations of resources to distribute between him- or herself and another person.
- Deliberative phase
- The first of the two basic stages of self-regulation in which individuals decide which of many potential goals to pursue at a given point in time.
- Descriptive norm
- The perception of what most people do in a given situation.
- Diffusion of responsibility
- When deciding whether to help a person in need, knowing that there are others who could also provide assistance relieves bystanders of some measure of personal responsibility, reducing the likelihood that bystanders will intervene.
- Discrimination
- Discrimination is behavior that advantages or disadvantages people merely based on their group membership.
- Discrimination
- Discrimination is behavior that advantages or disadvantages people merely based on their group membership.
- Ego-depletion
- The exhaustion of physiological and/or psychological resources following the completion of effortful self-control tasks, which subsequently leads to reduction in the capacity to exert more self-control.
- Egoism
- A motivation for helping that has the improvement of the helper’s own circumstances as its primary goal.
- Empathic concern
- According to Batson’s empathy–altruism hypothesis, observers who empathize with a person in need (that is, put themselves in the shoes of the victim and imagine how that person feels) will experience empathic concern and have an altruistic motivation for helping.
- Empathy
- The ability to vicariously experience the emotions of another person.
- Empathy–altruism model
- An altruistic theory proposed by Batson (2011) that claims that people who put themselves in the shoes of a victim and imagining how the victim feel will experience empathic concern that evokes an altruistic motivation for helping.
- Extrinsic motivation
- Motivation stemming from the benefits associated with achieving a goal such as obtaining a monetary reward.
- Fixed action patterns (FAPs)
- Sequences of behavior that occur in exactly the same fashion, in exactly the same order, every time they are elicited.
- Foot in the door
- Obtaining a small, initial commitment.
- Free rider problem
- A situation in which one or more individuals benefit from a common-pool resource without paying their share of the cost.
- Functional distance
- The frequency with which we cross paths with others.
- Fundamental attribution error
- The tendency to emphasize another person’s personality traits when describing that person’s motives and behaviors and overlooking the influence of situational factors.
- Goal
- The cognitive representation of a desired state (outcome).
- Gradually escalating commitments
- A pattern of small, progressively escalating demands is less likely to be rejected than a single large demand made all at once.
- Group cohesion
- The solidarity or unity of a group resulting from the development of strong and mutual interpersonal bonds among members and group-level forces that unify the group, such as shared commitment to group goals.
- Group polarization
- The tendency for members of a deliberating group to move to a more extreme position, with the direction of the shift determined by the majority or average of the members’ predeliberation preferences.
- Groupthink
- A set of negative group-level processes, including illusions of invulnerability, self-censorship, and pressures to conform, that occur when highly cohesive groups seek concurrence when making a decision.
- Helpfulness
- A component of the prosocial personality orientation; describes individuals who have been helpful in the past and, because they believe they can be effective with the help they give, are more likely to be helpful in the future.
- Helping
- Prosocial acts that typically involve situations in which one person is in need and another provides the necessary assistance to eliminate the other’s need.
- Heuristics
- Mental shortcuts that enable people to make decisions and solve problems quickly and efficiently.
- Highlighting a goal
- Prioritizing a focal goal over other goals or temptations by putting more effort into the focal goal.
- Hypothesis
- A possible explanation that can be tested through research.
- Imaginal performances
- When imagining yourself doing well increases self-efficacy.
- Implemental phase
- The second of the two basic stages of self-regulation in which individuals plan specific actions related to their selected goal.
- Implicit Association Test
- Implicit Association Test (IAT) measures relatively automatic biases that favor own group relative to other groups.
- Informational influence
- Conformity that results from a concern to act in a socially approved manner as determined by how others act.
- Interindividual-intergroup discontinuity
- The tendency for relations between groups to be less cooperative than relations between individuals.
- Interpersonal
- This refers to the relationship or interaction between two or more individuals in a group. Thus, the interpersonal functions of emotion refer to the effects of one’s emotion on others, or to the relationship between oneself and others.
- Intrapersonal
- This refers to what occurs within oneself. Thus, the intrapersonal functions of emotion refer to the effects of emotion to individuals that occur physically inside their bodies and psychologically inside their minds.
- Intrinsic motivation
- Motivation stemming from the benefits associated with the process of pursuing a goal such as having a fulfilling experience.
- Kin selection
- According to evolutionary psychology, the favoritism shown for helping our blood relatives, with the goals of increasing the likelihood that some portion of our DNA will be passed on to future generations.
- Levels of analysis
- Complementary views for analyzing and understanding a phenomenon.
- Mere-exposure effect
- The notion that people like people/places/things merely because they are familiar with them.
- Model minority
- A minority group whose members are perceived as achieving a higher degree of socioeconomic success than the population average.
- Motivation
- The psychological driving force that enables action in the course of goal pursuit.
- Need to belong
- A strong natural impulse in humans to form social connections and to be accepted by others.
- Negative state relief model
- An egoistic theory proposed by Cialdini et al. (1982) that claims that people have learned through socialization that helping can serve as a secondary reinforcement that will relieve negative moods such as sadness.
- Nonconscious goal activation
- When activation occurs outside a person’s awareness, such that the person is unaware of the reasons behind her goal-directed thoughts and behaviors.
- Normative influence
- Conformity that results from a concern for what other people think of us.
- Obedience
- Responding to an order or command from a person in a position of authority.
- Obedience
- Responding to an order or command from a person in a position of authority.
- Observational learning
- Learning by observing the behavior of others.
- Ostracism
- Excluding one or more individuals from a group by reducing or eliminating contact with the person, usually by ignoring, shunning, or explicitly banishing them.
- Other-oriented empathy
- A component of the prosocial personality orientation; describes individuals who have a strong sense of social responsibility, empathize with and feel emotionally tied to those in need, understand the problems the victim is experiencing, and have a heightened sense of moral obligations to be helpful.
- Outgroup
- A social category or group with which an individual does not identify.
- A person’s perception that others are there to help them in times of need.
- Performance experiences
- When past successes or failures lead to changes in self-efficacy.
- Peripheral route to persuasion
- Persuasion that relies on superficial cues that have little to do with logic.
- Personal distress
- According to Batson’s empathy–altruism hypothesis, observers who take a detached view of a person in need will experience feelings of being “worried” and “upset” and will have an egoistic motivation for helping to relieve that distress.
- Pluralistic ignorance
- Relying on the actions of others to define an ambiguous need situation and to then erroneously conclude that no help or intervention is necessary.
- Prejudice
- Prejudice is an evaluation or emotion toward people merely based on their group membership.
- Prejudice
- An evaluation or emotion toward people based merely on their group membership.
- Prevention focus
- One of two self-regulatory orientations emphasizing safety, responsibility, and security needs, and viewing goals as “oughts.” This self-regulatory focus seeks to avoid losses (the presence of negatives) and approach non-losses (the absence of negatives).
- Prisoner’s dilemma
- A classic paradox in which two individuals must independently choose between defection (maximizing reward to the self) and cooperation (maximizing reward to the group).
- Progress
- The perception of reducing the discrepancy between one’s current state and one’s desired state in goal pursuit.
- Promotion focus
- One of two self-regulatory orientations emphasizing hopes, accomplishments, and advancement needs, and viewing goals as “ideals.” This self-regulatory focus seeks to approach gains (the presence of positives) and avoid non-gains (the absence of positives).
- Social behavior that benefits another person.
- A measure of individual differences that identifies two sets of personality characteristics (other-oriented empathy, helpfulness) that are highly correlated with prosocial behavior.
- Proximity
- Physical nearness.
- Psychological reactance
- A reaction to people, rules, requirements, or offerings that are perceived to limit freedoms.
- Rational self-interest
- The principle that people will make logical decisions based on maximizing their own gains and benefits.
- The actual act of receiving support (e.g., informational, functional).
- Reciprocal altruism
- According to evolutionary psychology, a genetic predisposition for people to help those who have previously helped them.
- Reciprocity
- The act of exchanging goods or services. By giving a person a gift, the principle of reciprocity can be used to influence others; they then feel obligated to give back.
- Research confederate
- A person working with a researcher, posing as a research participant or as a bystander.
- Research participant
- A person being studied as part of a research program.
- Right-wing authoritarianism (RWA) focuses on value conflicts but endorses respect for obedience and authority in the service of group conformity.
- Self-categorization theory
- Self-categorization theory develops social identity theory’s point that people categorize themselves, along with each other into groups, favoring their own group.
- Self-control
- The capacity to control impulses, emotions, desires, and actions in order to resist a temptation and adhere to a valued goal.
- Self-efficacy
- The belief that you are able to effectively perform the tasks needed to attain a valued goal.
- Self-regulation
- The processes through which individuals alter their emotions, desires, and actions in the course of pursuing a goal.
- Self-regulation
- The complex process through which people control their thoughts, emotions, and actions.
- Self-report measure
- A type of questionnaire in which participants answer questions whose answers correspond to numerical values that can be added to create an overall index of some construct.
- Knowledge, expectations, conceptualizations, and other cognitive representations that members of a group have in common pertaining to the group and its members, tasks, procedures, and resources.
- Society refers to a system of relationships between individuals and groups of individuals; culture refers to the meaning and information afforded to that system that is transmitted across generations. Thus, the social and cultural functions of emotion refer to the effects that emotions have on the functioning and maintenance of societies and cultures.
- The way a person explains the motives or behaviors of others.
- The way people process and apply information about others.
- The process of contrasting one’s personal qualities and outcomes, including beliefs, attitudes, values, abilities, accomplishments, and experiences, to those of other people.
- Social dominance orientation (SDO) describes a belief that group hierarchies are inevitable in all societies and even good, to maintain order and stability.
- Improvement in task performance that occurs when people work in the presence of other people.
- A person’s sense of who they are, based on their group membership(s).
- Social identity theory notes that people categorize each other into groups, favoring their own group.
- A theoretical analysis of group processes and intergroup relations that assumes groups influence their members’ self-concepts and self-esteem, particularly when individuals categorize themselves as group members and identify with the group.
- When one person causes a change in attitude or behavior in another person, whether intentionally or unintentionally.
- The reduction of individual effort exerted when people work in groups compared with when they work alone.
- The mental shortcut based on the assumption that, if everyone is doing it, it must be right.
- The branch of psychological science that is mainly concerned with understanding how the presence of others affects our thoughts, feelings, and behaviors.
- This refers to the process whereby individuals look for information from others to clarify a situation, and then use that information to act. Thus, individuals will often use the emotional expressions of others as a source of information to make decisions about their own behavior.
- An assessment of how an individual prefers to allocate resources between him- or herself and another person.
- Sociometer model
- A conceptual analysis of self-evaluation processes that theorizes self-esteem functions to psychologically monitor of one’s degree of inclusion and exclusion in social groups.
- State of vulnerability
- When a person places him or herself in a position in which he or she might be exploited or harmed. This is often done out of trust that others will not exploit the vulnerability.
- Stereotype Content Model
- Stereotype Content Model shows that social groups are viewed according to their perceived warmth and competence.
- Stereotypes
- Stereotype is a belief that characterizes people based merely on their group membership.
- Stereotyping
- A mental process of using information shortcuts about a group to effectively navigate social situations or make decisions.
- Stigmatized group
- A group that suffers from social disapproval based on some characteristic that sets them apart from the majority.
- Subtle biases
- Subtle biases are automatic, ambiguous, and ambivalent, but real in their consequences.
- Support support network
- The people who care about and support a person.
- Task-specific measures of self-efficacy
- Measures that ask about self-efficacy beliefs for a particular task (e.g., athletic self-efficacy, academic self-efficacy).
- Teamwork
- The process by which members of the team combine their knowledge, skills, abilities, and other resources through a coordinated series of actions to produce an outcome.
- The norm of reciprocity
- The normative pressure to repay, in equitable value, what another person has given to us.
- The rule of scarcity
- People tend to perceive things as more attractive when their availability is limited, or when they stand to lose the opportunity to acquire them on favorable terms.
- The triad of trust
- We are most vulnerable to persuasion when the source is perceived as an authority, as honest and likable.
- Trigger features
- Specific, sometimes minute, aspects of a situation that activate fixed action patterns.
- Ultimatum game
- An economic game in which a proposer (Player A) can offer a subset of resources to a responder (Player B), who can then either accept or reject the given proposal.
- Verbal persuasion
- When trusted people (friends, family, experts) influence your self-efficacy for better or worse by either encouraging or discouraging you about your ability to succeed.
- Vicarious performances
- When seeing other people succeed or fail leads to changes in self-efficacy.